Trickster VR: Co-op Dungeon Crawler. A VR adventure, starring a bow, a sword, sleeve full of magic tricks and a horde of orcs! Rule the skies of the broken orcish world and stop the beasts from opening a gateway to your homeland. Don’t let your guard down – the orcs come prepared with their own skills and ancient magic.
Make your shots Count: Scoring three headshots at once, while cutting down a jumping orc mid-flight. Trickster is designed to let you shine. Practice your accuracy and finesse, hunt for the weakpoints and fence the orcish chieftain in this skill oriented fantasy action. Trickster features a procedural level system that lets you visit endlessly different places over five regions. The game also offers two different game modes and three difficulty levels, so you can pick what type of fun speaks to you the most.
Enemies fun to fight: Orcs that come equipped with anything, but a lengthy health bar. Each of them packs a special set of moves and skills. You will need all your wits to escape their abilities and land those headshots. But when you do learn to outsmart them, you’ll feel like a true warrior. Because, guess what – you just became one.
A Magical Land: Ever been dreaming about flipping burgers in virtual reality? We neither! Unsheathe the magic sword and give orcs hell among the ever changing landscape of burning skies and floating islands. Trickster features procedural level system that lets you visit endlessly different places over three biomes.
A suitable Challenge: Trickster features two different game modes and three difficulty levels, so you can pick what type of fun speaks to you the most.
Adventure Mode – Take on the orcs in the procedurally generated levels, with enticing quests to complete.
Wave Attack – Defend the portal to your home world from the orcish horde.
This game is, in my opinion, one of the most underrated dungeon crawlers out there. The swords and bows all work just as good as other games entirely devoted to one or the other. There’s a huge variety in weapons and a few different enemies with readable attack animations that require parrying. There isn’t physics based attacks (a weak swing will do the same damage as a strong one), but that’s so you can feel powerful as you plow down the oncoming waves, and you DO have to attack around shields and armor. The snarky JARVIS-like companion’s quips add a bunch of fun as well.
This is my go-to game when I want to play with both melee and ranged weapons.